![]() It is there that you select the best materials for your bridge and connect the dots to make the most resilient structure you can. During the planning phase the game presents itself with a simple, 2D interface. You will have to choose the proper materials, using creativity and logic to stay within required budget and create a strong construction. That’s fine, but it’s not the way I like to play games. After a while you get to a point where you cannot succeed without paying for a upgrade to stronger materials. I would actually pay money to opt out of ads, there is no way to do that!Another problem is the constant nagging to pay for coins or up-levels. Though I like the game, I probably won’t play it again. I don’t understand how a strategy of ruining the user experience is a good thing. The bad news is, each time you finish a new bridge design or do a test run, you’re punished by a 30-second ad. The art, game play, and physics are all really good. Each level has 3 challenges, such as jumping your vehicle a certain distance, or building within a budget. Crashing and burning is almost as enjoyable as successfully crossing the bridge you made.
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